We work pretty hard on keeping that up to date! There are no plans to fix it at this time. Network play in both the Win32 and SDL ports is not presently functional. The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows.
The SDL port supports most of the features of the Win32 build (debug tools, Lua scripting, movie recording),īut some of the Win32 features (TAS Editor) are exclusive to Windows.
The Win32 port has an extensive set of native gui amenities and tools. The FCEUX team maintains two ports: SDL and Win32.